Slime Update 0.20
Slime: Desulted » Devlog
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Slime Version 0.20 Changelog
General
- extended game title
- fixed total playtime counter
- completed "Microwaved 1" levelpack (added the missing four levels)
- fixed the slime to sticking to stuff shortly after double jumping and other minor slime handeling improvements
- some minor rebalancing of packs 0, 1 and 3
- added new menu music, some music system fixes
- added translations to user pack loading ui
Editor Fixes
- fixed "does file exist?" tests when saving
- intager slider values are now displayed as intagers instead of floats
Menues
- fixed pack maker dropdowns
- fixed music restarting on enter
- added discord join button
Graphics
- sprite sorting fixes
- all objects are now colored (instead of only being outlines)
- added small animations to some objects
- added loading screen fading
Plans for (and issues which will be addressed in -) the next updates
- more levels
- music system revamp (sometimes the music shortly stops when transitioning)
- more particles (especially ones for the gravity ball) & sounds
- more/some new skins (for example for being fast)
Get Slime: Desulted
Slime: Desulted
A small platformer-like game about Slimes that stick to walls.
Status | Released |
Author | EinScott |
Genre | Platformer |
Tags | 2D, Difficult, Fast-Paced, jumping, Level Editor, Singleplayer, Speedrun |
Languages | German, English |
More posts
- Version 1.1 (Suprise?)Jan 01, 2023
- Slime: Desulted 1.0!Jul 29, 2020
- Slime: Desulted v0.23 (Almost Done Update)May 19, 2020
- Slime: Desulted v.0.22 (Scoreboard update)May 09, 2020
- Slime Update v0.21Mar 28, 2020
- How Slime managed to live (instead of being a short-lived prototype)Feb 09, 2020
- Slime 0.19 mini updateFeb 06, 2020
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