Slime Update v0.21


Slime Version 0.21 Changelog

General

  • added two new skins
  • spikeball spawner indicate that they are spawning
  • goal/selection pipes now have a more generous win box
  • minor fixes to levelpack 3: Ventilation Attractor
  • spikeballs are now killed by active fans
  • cheats are no longer enabled by default (type "cheats" in the main menu to enable, but you'll have to figure out how to use them yourself)
  • added sound effects volume slider to pause menu & options
  • time now also pauses after respawning (timer already stopped before)
  • fixed pausing in loading screens semi-softlocking the game
  • fixed total playtime counter resetting every 24 tracked hours
  • fixed player hitbox being off-center
  • more menu secrets

Sound Effects (new)

  • goal/selection pipe enter
  • buttons
  • pause/unpause
  • editor - test mode transitions

Graphics

  • game now starts in fullscreen and in highest available resolution by default
  • fixed transitions not triggering when an old one is still active
  • player death particles
  • player trail improvements
  • player now actually enters goal pipes
  • added fan particles  to goals
  • added particles to gravity balls
  • minor graphic fixes in levelpack 1: Connect
  • added menu logo image
  • re-added menu button bobbing

Get Slime: Desulted

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