Slime Update v0.21
Slime: Desulted » Devlog
Slime Version 0.21 Changelog
General
- added two new skins
- spikeball spawner indicate that they are spawning
- goal/selection pipes now have a more generous win box
- minor fixes to levelpack 3: Ventilation Attractor
- spikeballs are now killed by active fans
- cheats are no longer enabled by default (type "cheats" in the main menu to enable, but you'll have to figure out how to use them yourself)
- added sound effects volume slider to pause menu & options
- time now also pauses after respawning (timer already stopped before)
- fixed pausing in loading screens semi-softlocking the game
- fixed total playtime counter resetting every 24 tracked hours
- fixed player hitbox being off-center
- more menu secrets
Sound Effects (new)
- goal/selection pipe enter
- buttons
- pause/unpause
- editor - test mode transitions
Graphics
- game now starts in fullscreen and in highest available resolution by default
- fixed transitions not triggering when an old one is still active
- player death particles
- player trail improvements
- player now actually enters goal pipes
- added fan particles to goals
- added particles to gravity balls
- minor graphic fixes in levelpack 1: Connect
- added menu logo image
- re-added menu button bobbing
Get Slime: Desulted
Slime: Desulted
A small platformer-like game about Slimes that stick to walls.
Status | Released |
Author | EinScott |
Genre | Platformer |
Tags | 2D, Difficult, Fast-Paced, jumping, Level Editor, Singleplayer, Speedrun |
Languages | German, English |
More posts
- Version 1.1 (Suprise?)Jan 01, 2023
- Slime: Desulted 1.0!Jul 29, 2020
- Slime: Desulted v0.23 (Almost Done Update)May 19, 2020
- Slime: Desulted v.0.22 (Scoreboard update)May 09, 2020
- Slime Update 0.20Mar 02, 2020
- How Slime managed to live (instead of being a short-lived prototype)Feb 09, 2020
- Slime 0.19 mini updateFeb 06, 2020
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